• SIMPLE RULES that can be learned in one game, based on the award-winning Song of Blades system from Ganesha Games. Players roll a few 6-sided dice for combat, physical activities, spellcasting, using ancient technology or any other action during the game in order to unearth lost treasures and artifacts.
  • FAST GAMES, lasting 30-45 minutes, with game models on each side alternating their turns of activation so that all players can stay in the flow of the game.
  • SMALL WARBANDS of 4-8 models, so that anyone can have a warband destined for glory without spending a fortune.
  • EASY MOVEMENT rules that allow models to move in the air, on the ground or even burrowing beneath.
  • TABLETOP PLAY allows players to build a map on any surface without the need for a grid. Just add scenery and start the game.
  • NO BOOKKEEPING! The models in a warband are represented by a basic block of two statistics and a few special abilities.
  • CAMPAIGN PROGRESSION allows a warband to increase in power as it wins battles along an epic campaign across environments spanning fungal forests, ruined cities, underground temples, and shadowy underwater citadels.
  • MAGIC AND TECHNOLOGY interweave in the Underlands. Warbands may battle using arcane magical spells or ancient technological weapons in the mysterious underground realm.
  • ACTION BASED GAMEPLAY means that models have many choices of actions besides simply whacking each other across the skull. Leap chasms, climb pillars, break through walls, set explosives or try something unexpected.
  • SIX COMPLETE FORCES battle in their quest for ancient artifacts, with complete rules for creating custom models.

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